Conquest Space by Mark Branscombe
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DEVELOPERS DIARY: June 25th, 2016

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DEVELOPERS DIARY: June 25th, 2016 Empty DEVELOPERS DIARY: June 25th, 2016

Post by Maddawg Sun Jun 26, 2016 8:33 am

DEVELOPERS DIARY: June 25th, 2016:

June 21st: Alpha Centauri Games (my company) is born
June 24th: Banking setup
June 25th: Web domain registered
June 25th: Facebook integration started

5 days and counting!!!! Very exciting. Getting all the last few pieces in order. Today I started looking at putting the game into Facebook. I have that done, now I just need to develop a register screen and link your Facebook ID to a game UID, and aways we go!

There are only a few bugs to work out, but nothing major that will end the launch before it begins.

You have all come to know this game as Conquest Space, however, I have said this before, it was only a working title. There have been developments since the games conception that has caused me to go with my second name. What is that name? Unfortunately I cannot still release that name. But you'll find out in 5 more days.

Again I want to thank everyone who has got me to this point. I'm very proud to be releasing this game. It's very exciting!

See you in space soon!!!
Maddawg
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DEVELOPERS DIARY: June 25th, 2016 Empty Re: DEVELOPERS DIARY: June 25th, 2016

Post by Solar Wed Jun 29, 2016 1:09 pm

Congratulations to Neo on being accepted to FaceBook. That is Huge!! I am so pleased that things are going so well for your game development. I hope this leads to really bigger and better things for you and your family.
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